Riven Myst-Uru-SL

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Riven Pods

Most of the Myst related builds in Second Life are related to Uru Live. A new exception is Varda Darkwatch’s new build dedicated to
Myst’s Riven in Lasting Love. While debatable whether Riven is the best game in the series many think it is.

Varda has imitated parts of Riven in his quarter of the sim. When visiting try not to disturb the other residents. This Riven is a unique SL build with only similarities to the real games. As Varda says, ‘…a place inspired by the Myst PC games.’ Still any Myst series player will recognize the places on this island. The thing swimming in the lake under the pods is a Wahrk. They are said to be mam-eaters… So, swimming is NOT advised.

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Sunset in Riven

Take a walk through the area. There is a path of sorts and it is more interesting to walk it than fly over. This build is new, just recently transferred here from a smaller parcel. This is still a work in progress. Several items in the previous build have not been added. I suspect they will be placed as time permits.

Varda was talking about making the pods living spaces, in which case he might rent or lease them to Myst fans.

More images of Riven: Nalates Myst Riven Flickr

Myst-Uru PhotoQuest Remembered Contest May Change

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Myst-Uru Style Build/Replication

The Guild of Messengers (GoMe) runs a monthly photo contest for Uru fans. You can read about it in several places. There is a thread on GoMa here: Maintainers’ Myst-Uru Photos Thread. The ‘How To’ for participating can be found on the GoMe forum in PhotoQuest Remembered. The rules of the contest are here: PhotoQuest Remembered Rules.

This contest is a continuation of the contest that ran in-game, thus the ‘remembered’. Without a live online game the CD/DVD based Myst games are being used.

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Myst-Uru & Money

Eder DUru Guild Hall Replica
Eder D'Uru Guild Hall Replica

Being an international game Myst-Uru has players from the world over. There is a mix of players from different countries with different philosphies about money. With the coming of Myst Online open source (MO:OS – acronym from an inside Uru joke) the fan community is looking at hosing the game in commercial servers and finding ways to pay for the bandwidth needed for game play. Many fans want the game for free or to cost just enough to cover expenses. How that funding saga plays out is likely to be a reflection of real world financial philosophies played out in a virtual world. Whichever philosophy is yours, the choices will likely decide the fate of Myst-Uru. Consider and take your stand.

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Unsharding Virtual Worlds

Unsharding Virtual Worlds

Now there is an odd phrase.

I read an article that is talking about MMO’s and player participation in the story… players having a real effect on the game story. Sound familiar? Their thought is that this is currently the last real unsolved challenge in MMO game design. I read the review with Myst Online in mind thinking about the MMO features we may need and some of the challenges. So, here are some of the concepts and how I see them in Myst Online.

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