Mesh is being finalized for the main grid. So, not much new information is available. Costs are being refined, bugs are being stomped, and mesh uploads studied to better figure out what is a just cost for mesh. I’m seeing more information about mesh appearing in the forum. People are experimenting with mesh and figuring out how it works. The following is what was going on in this week’s meeting.
Bones
There is a desire by many to have avatar skeletons with adjustable proportions. Being able to adjust the bones size and rotation is part of being able to make custom avatars. We have been told that bone adjustments will not be part of the first mesh release. However, some have noticed the mesh previewer is handling and revealing bone information. I’ll suggest that indicates that Linden Lab is headed in that direction. Nyx tells us that feature is definitely NOT in the plans for first release.


