It has been some weeks since the last podcast. There is a new one out. Hear it at: Metareality.

I won’t get to listen to it until some time later this weekend. Friday night and I can hear my favorite Bar & Grill calling.
Second Life and Virtual Worlds
It has been some weeks since the last podcast. There is a new one out. Hear it at: Metareality.

I won’t get to listen to it until some time later this weekend. Friday night and I can hear my favorite Bar & Grill calling.
This change touches many parts of the Second Life™ system, both server and viewer side. The server side changes are nearing completion and the viewer side changes are about midway, IMO.
Third Party Viewer Developers are working to get the code changes merged into their projects. This is a VERY complex task because of the changes TPV Dev’s have made and the changes from Server Side Avatar Baking. (SSAB)
Since the SSAB clock started ticking most of the time has been used to sort out merge problems. I get the impression that is getting worked out and TPV Dev’s will soon be in a place to actually run their test viewers.
I suppose most of my readers know about Flatterbots. These are automated avatars that run an AI program to carry on a conversation. They basically flatter you while they beg.
There is an interview with the person behind the bots on: Every Second Man. See: The Mind Behind the Scam.
My previous article is the long version of this highlights list. See: Looking Back at Second Life 2012. This is a very abbreviated version of that article. See the long article for more detail and links.
The main events in Second Life™ during 2012 were:
The Linden Blog has a new article this month titled: A Look Back at Improvements to Second Life in 2012 and Forward to 2013. It is worth the read, but it is pretty small. Having written 568 posts this year I thought it was a little light. So, I decided to look back over the year. I had no idea how much work I was getting into.
This article is the result of my look back at 2012. I have uploaded the WORD (docx) file I used to compose the article. I think it makes for a handy quick reference that can be searched. I find trying to search the blog for specific information less than ideal. So, if you want a quick reference to when things happened, get the file. Please do not re-post or publish it.
This article is long. But, check it out to see how many things you remember. I was surprised how much I had forgotten. I was also surprised how fast and how slow some things happened.
For a short version of this article see: 2012 – The Short List
Please forgive the poor use of tense. I found writing in past tense rather awkward. Also, notice I have made page numbers correspond to months.
Update: I have added the 2013 review here: Second Life 2013 in Review
It is the Christmas Season and in the merriment some news is leaking out about things to come.
I think most of you have heard a public countdown clock is running on Third Party Viewers (TPV) being able to deliver this service. Those that don’t change over will render avatars as grey or clouds.

What is less known is the new service only uses the HTTP protocol to deliver baked textures. In most ways this is a good thing. However, a number of people in Japan are seeing problems with HTTP texture being slow. Most of the rest of the world outside of Asia is NOT seeing that problem. They see a speed up. So, if you are in Japan and you are seeing a slower HTTP delivery of textures, get in touch with Monty Linden. But, be sure you know it is not your computer and be sure you can add information to the discussion before contacting Monty.