VR Forecast

We have an ongoing debate… or maybe it is just a voicing of opinions… in Second Life™ about VR and the Oculus Rift. Will it be a game changer or a minor fad? Perhaps like the Space Navigator. A few people use it, but the majority have ignored it. And when will it arrive? We have no guaranteed answers, but we have some good predictions coming out of the game industry.

In January 2014 at Steam Developer Days Michael Abrash gave a talk about the state of VR and what he expects to happen over the next two years. The video runs about 28 minutes. I cover some of the points from it below as well as some other information.

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We are starting to hear of industries that will support VR headsets ramping up. Companies have leaks and there are some dandies. See: Massive leak regarding Sony VR headset? The competition is heating up.

Of course the thing with leaks is they usually cannot be verified and are often from anonymous sources. If there is anything politicians have taught us, it is anyone quoting an anonymous source is not to be trusted. So, we do need to salt such information pretty heavily. But, we are starting to get more rumors and hear more little leaks. This we call smoke and smoke usually leads or at least alerts us to the fire, the reality.

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Oculus… Facebook?

Jo Yardley has an article up about Facebook buying out Oculus Rift. It would be nice to know the details of that deal. But, an upfront US$2 billion… that is a deal. See: Facebook buys Oculus Rift for $2 billion.

Is this a good thing for Second Life™ users? At this point there is no way to know. Everyone on both the Facebook and Oculus sides are talking about how great a deal this is. Companies always do that.

Putting $2 billion in Oculus’ pocket is a good thing for them. Having access to Facebook’s resources is a good thing for them. But, they had to give up some measure of control. Only time will tell if that works out. Remember the movie? Still that is a lot of money for a tech company that has yet to prove the tech will be as popular as hyped.

For Facebook they get the Oculus tech. They obviously think they can to something with it. Strongly enough they shelled out $2 billion. But, what they say they will do with it is pretty vague.

We do know Facebook is NOT privacy oriented. Nor are they a game company. So, where will they take Oculus development? Minecraft developer Markus Persson is backing off plans for teaming with Oculus because Facebook creeps him out.

I just want a ‘retail’ Rift to play with.

NVIDIA 15 Times Faster?

I came across a link to this article in the SL Forum: NVIDIA, AMD, Intel Explain How OpenGL Can Unlock 15x Performance Gains. That means if you are getting 20 FPS you should jump to 300 FPS.

The long version is the video and it is way techy:

[youtube -bCeNzgiJ8I]

So, what are they saying? Loosely… They are creating sides of the render process that are not locked together. This means the CPU and GPU are mostly never waiting on each other. As it is now, single note pads (large blocks of memory} are being cleared, being drawn to by a single process to build up images, then used, and erased with the process starting over. Multiple processes need multiple note pads. The next process can’t use the resources until the preceding processes release the resources/note pads. The memory that makes up the note pads has to be moved around.

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Flickr 2014 Review

I joined Flickr in 2009. I made use of Flickr up until March 2010. By that time I had nearly 200 images and that was the limit for a free account. That is almost 4 years ago. A lot has changed. More is changing. Yahoo is changing Flickr faster than people make tutorials for it.

I was way behind on Flickr. I didn’t know how it had changed. Many of you probably already know. For those that don’t here is some news.

Flickr 2014 - Image by: Alexander Kaiser, Flickr
Flickr 2014 – Image by: Alexander Kaiser, Flickr

With Jo Yardley adding a new group named Second Life is Looking Good I wanted to add it to my collection of contacts and groups. Wile I haven’t been adding photos I have been looking at what others post and I use it as a source of Creative Commons images I can use in my blog. I think I have some interesting images to add and wondered what it was going to cost me to with a Pro account. They don’t have ‘Pro’ accounts any more.

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