Euclideon Geoverse

Every so often I see an update on voxel technology. Jo Yardley caught a new update from Euclideon. I first saw a demo of Euclieon tech a year or two ago. At the time it was very impressive. Today the recent announcement of Geoverse is even more impressive.

About a month ago I mentioned this tech in relation to Philip Rosedale’s High-Fidelity project. It is supposed to be using the voxel tech Euclideon is developing. (See: High Fidelity News) The comments in this new video about lag may be the reason that Philip’s people think they can build a no lag virtual world.

Geoverse would seem to suggest it is possible.