Second Life: Next Generation Platform Update-VII 2015

This is the eight article in a series. In this one I touch on SCRIPTING. The ideas I gleaned from Ebbe Altberg’s, Linden Lab’s CEO, speech at VWBRE 2015 that touched on aspects of the coming Next Generation Platform (NGP).

at the hair salon...
at the hair salon… by Strawberry Singh, on Flickr
Wonderfully Funny

I started this series with these articles:

Control of the World: Scripting

On scripting languages Ebbe says were going to have C#. He didn’t say in this speech but, I am certain the Second Life scripting language, Linden Scripting Language (LSL), will NOT be in NGP. While this will be hard on those that have learned programming starting out with SL’s LSL, for the rest of the world it’s going to be a good thing. I think overall it is a good thing for the future of NGP to have C#. 

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Second Life: Next Generation Platform Update-VI 2015

I started this series with:

This seventh article in the series is about what I gleaned about the types of users the Lindens see using their new product from the speech at VWBRE 2015 that touched on the coming Next Generation Platform (NGP).

the wale
the wale – Immersiva by Bryn Oh – “Imogen and the pigeons” – opens January 13th by WuWai Chun (Somewhere in Second Life), on Flickr

Changes in Content

From Ebbe Altberg’s, Linden Lab CEO, statements we can see that how content is made for NGP is going to be similar to Second Life’s. It’s not clear to me but this may be a hint that we will also have prims in NGP. Voxels are mentioned. So, the basic ‘prim’ for NGP, if we have prims, is likely to be different from prims we have in Second Life. I mean we may have a cube. But, how the cube works or is technically represented is probably going to be different.

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Second Life: Next Generation Platform Update-V 2015

I started this series with:

This sixth article in the series is about what I gleaned about the types of users the Lindens see using their new product from the speech at VWBRE 2015 that touched on the coming Next Generation Platform (NGP).

サクラ サク。
サクラ サク。by hitsu Ruby, on Flickr

Who They Will Support

Ebbe is thinking they’re supporting three categories of people.

One category of users is professional high-end artists. Now that could be artsy artists (think Bryn Oh) or 3D modeling artists (think Slink). This is a group of people that are likely to have high end modeling tools and possibly work in the game design field. 

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Second Life: Next Generation Platform Update-IV 2015

I started this series with:

This fifth article in the series is what I gleaned about the possibility of internal content creation tools from the speech at VWBRE that touched on the coming Next Generation Platform (NGP).

In Motion
In Motion by Daimaju Clowes [always taking clients], on Flickr

Internal Tools

in Second Life we have no internal mesh creation or editing tools. We only have tools for working with the parametric primitives. Of course the layout tools in the SL Viewer will handle either prims or mesh. But those layout tools are showing a little bit of age and the main SL Viewer still doesn’t have prim alignment tools. 

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Second Life: Next Generation Platform Update-III 2015

I started this series with these articles:

This fourth article in the series is what I gleaned about content creation tools from the speech about the coming Next Generation Platform (NGP).

Blah!!!  I'm tired now!
Blah!!! I’m tired now! by Foxx Pawpad, on Flickr

Content Creation

Ebbe Altberg, Linden CEO, has talked to us before about the expected incompatibilities between Second Life (SL) content and NGP content. There is no deliberate intent to create incompatibilities for the sake of incompatibility. 

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Second Life: Next Generation Platform Update-II 2015

I started this series with: Second Life: Educational Community Update 2015 March and Second Life: Next Generation Platform Update 2015. This third article in the series is what I gleaned about content creation from the speech about the coming Second Life 2.0 or as the Lab calls it: The Next Generation Platform (NGP).

"Dwellings of soft petals and meowing kittens play."
“Dwellings of soft petals and meowing kittens play.” by Foxx Pawpad, on Flickr

Supported Platforms

Ebbe Altberg, Linden CEO. talked to us at VWBRE 2015 about which platforms they’re going to be supporting. In general terms the Linden intention is to support as many as possible. We know the Lab has tried browser based viewers in the past. I don’t recall any attempt to provide a mobile based viewer. But, those are part of the plan now. 

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