This section of the site contains the articles on MESH. These articles are mostly oriented toward building things with mesh. Another page is oriented toward making clothes. See the menu for those pages.
This week and next Vir Linden is on vacation. As he is the lead on all things Animesh, including the meeting, there is little to be said without him. Next CC UG meeting is August 31.
About 5 years ago I was testing the various models available for use in Blender and comparing them to the SL default avatar. Now Gaia of AvaStar has done that for you. Check it out. I think it is really nice to have this information. But, there isn’t much use for it. Mesh clothes built … Continue reading
The crowd at the Content Creation UG meeting is growing. I think that is mostly due to Medhue live-streaming the meetings. These meetings are somewhat just small updates on the week-to-week progress the Lindens are making on Server-Side Baking and animated mesh objects, animesh. While there isn’t much new, we are learning more about animesh. … Continue reading
I missed the first 10 minutes of the meeting as RL was intruding. There are Two interesting parts. Toward the end of the meeting a discussion of copybot issues starts. That section and an hour long post-meeting is in another video. When I get it uploaded, I’ll link to it from this article. I’ve used … Continue reading
Getting this video out was a problem. Adobe Premiere started crashing and refusing to show video in the Project Editor panel. Plus, the Hippotropolis region was crashing during the meeting. That made for an interesting meeting and made more work putting the video together. There were lots of audio challenges in this video. I tried … Continue reading
Today AvaStar released a new release. You can get it from your products page. I’m not sure what, if anything, is new or changed. I assume there are bug fixes. If you read the problems I had adding in the Slink 2.0.30 rig to the then current 2.0.46, you are aware of one problem. The … Continue reading
The Latest Word 6/1 Late Talking with Eleanora Newell (AvaStar) and Siddean Munro (Slink) We have come to the conclusion the updater in AvaStar 2RC8 has a bug. It will supposedly be fixed in 2RC9. Fortunately, we don’t have to deal with the bug. Siddean Munro has updated the May 2017 Slink Dev Kit. The … Continue reading
Adding more detail and making a texture look real takes some effort. The know-how is in a tutorial in this series: Creating a Realistic Head in Blender – part 08 – Clothing Textures. In the 8th of the series, CG Cookie Blender is working on the clothes. So, don’t let the title put you off. … Continue reading