Second Life Viewer Pipeline

Last week I wrote that the Beta Viewer and Development Viewer channels that carry release candidates are changing. Both have already pretty much stopped getting updates. The viewer development is going to parallel release channels like the server’s parallel release candidate channels.

Pipeline by andrewcparnell @ Flickr
Pipeline by andrewcparnell @ Flickr

Viewer development types watch the code repositories as they are often the first place we are likely to get a look at Linden Lab changes to the code. So, these people are interested in how things will change and where they can fine the code. For most of the rest of us, this is a non-issue. All we are interested in is where can we find a new version. For now there is nothing to point at. 

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Server Side Appearance Closer

Today Linden Lab posted an update on the Sunshine Project, which includes Server Side Appearance (SSA) (baking). You can see it here: Faster Avatar Loading on the Horizon.

New Production Viewer
New Production Viewer

This is a warning that failing to update your viewer is going to be a problem. In my mind it seems they are somewhat downplaying the aspect that this update is going to cripple users that fail to update. Those that like the old 1.23 viewer and older versions of Phoenix are going to need to change to a newer viewer. Singularity seems to be the viewer of choice for those users. 

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Blender Accepted to Summer of Code 2013

Google Inc. sponsors Summer of Code (SoC) each year for students over age 18. For those under 18 they sponsor Code-In. This year 15 Blender projects have been included in the mix of SoC projects. They are: Painting tool improvements Sketch Mesh Editing VSE Improvements Dependency Graph and Evaluation Engine Refactor BGE Level of Detail … Read more

Second Life News 2013-22

You have probably figured out there is no roll or restart today. Because of the US holiday Memorial Day the rolls have been pushed back a day. The roll the main channel will happen on Wednesday. The RC rolls will happen on Thursday. Main Channel The main channel is getting the package running on the … Read more

GIMP Normals for Second Life

The title is not very PC. But, I think it will work. GIMP is the free open source image editor many Second Life residents use. With the coming of the Materials System to Second Life™, users of GIMP are going to want to be making normal maps. So, here is a bit more about what normal maps are and how to make them.

GIMP Normal Maps

First, in English the word gimp also means a lame person. GIMP is DEFINITELY NOT a lame image editor. Its name was to denote it being free. While the name is not particularly flattering for the program it derives from: GNU Image Manipulation Program where GNU or GNU GPL stands for: GNU = GNU’s Not Unix and GPL = General Public License. These later acronyms are about how the software is licensed for sale or redistribution.

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