Second Life: Oculus Rift Viewer Updated

I mentioned in the Third Party Dev article earlier today that the Oculus Rift Project Viewer updated. It jumped from version Second Life Project Oculus Rift Viewer version 3.7.18.295296 (like 2 years old) to version 4.1.0.317313 (7/1/2016).

The video is dated: Mar 25, 2016. – Remember. Unless you run the video through a VR headset, it is totally bogus when it comes what the experience is like… 

Read more

Second Life Third Party Dev news

In week 26 the Third Party Developers’ meeting ran 47 minutes. As it is a holiday weekend in the USA many of the regular attenders were not there. But, we did get some good information and lots of dates, which is unusual. So, this gives us a good guide for what is coming and when.

Weekly Fitmesh Finds & I'm up for auction!
Weekly Fitmesh Finds & I’m up for auction!

Viewers

Second Life Inventory Message Viewer version 4.0.6.315555 – This RC viewer is almost certain to see a Tuesday promotion to the main viewer. 

Read more

Second Life News 2016 w25

Servers

There is no roll to the main channel this week.

Rapture
Rapture

There is a Wednesday roll out. The RC channels Blue Steal and La Tigre are getting the same maintenance package, I think. Caleb is clear. I had to read the version numbers to decide. While Magnum is getting a new package with the same version number as Blue and Tigre.

This package has Minor internal changes and Tool Tip/Constant text fixes.

PS: Fix for BUG-18251BUG-10979, and a cosmetic fix for Bento attachment points, per Simon Linden.

PPS: One crash fix, and some anti-griefing stuff.

PPPS: The griefing fix is changing ways the region works to try and stay running when attacked. Simon Linden: no, it’s nothing externally visible.

Read more

Second Life: Project Bento Update 2016 w24

This week we find animators are having problems with the new sliders and bones when making animations. This problem is just being encountered. So, the extent and possible fixes are complete unknowns.

Vir Linden discusses some of the known problems at the beginning of the video. One of those is the bounce we often see the avatar make when adding attachments. The Lindens may have found a fix.

Read more