If you regularly read this blog you know that the Multi-Threaded Region-Crossing code rolled to the main channel last week (5). We’ve had the code running for a week as I write this. So, how is it working for you?
WolfBaginski Bearsfoot has written up his experience now that the code is in place. See: Region Crossing: A Report On Experience. Wolf thinks crossing are not as good as they once were… I suppose he means like ‘ever.’ Personally I can’t remember when they were better. But, later he says there is little if any change when walking across regions, which is my experience.
It is small, but I do think I get control of my avatar a bit faster after a crossing. But, it is hard to say.
The Lindens have told us that those crossing from region to region will see little change with this update. Some time ago there was a problem when an avatar entered a region, mini-freezes. That was fixed. The problem that remained was the converse that regions experienced delays when an avatar left a region. Those left behind could see the region’s Time Dilation degrade.
Wolf sees region crossings with vehicles as being worse. I am not sure how to test this. One has to figure out whether it is how a vehicle is built or the servers that is at fault. To me it seems like that testing would take a number of vehicles made by different builders.
Also, without a base line test using the same set of vehicles before the code rollout it would be a matter of memory… and we know how well that doesn’t work. Still for someone that rides in lots of vehicles, memory could be a valid comparison point. So, what is your experience?